

I see. I would suggest looking up other environment variables the Steam Deck sets on boot, but since this doesn’t look to be the case, my second suggestion would be hardware spoofing.
But even then, it just doesn’t make any sense. Why support only the Steam Deck specifically when it’s well known that Valve is updating SteamOS to make it work with other handheld devices like the Legion Go? Assuming they put some kind of hardware checking in the game initialization phase, why go through all this effort just to lose potential players?














Clean Code: A Handbook of Agile Software Craftsmanship