

The tiering craft materials, gems and the merchant tab will increase need for mtx. GGG
Even SSF needs large space inventory as you progress in the game to either store potential gear, for rerolls, mats for craft…
The freemium business model is real. It’s not bad and well done. I’m just sharing my feedback.





Still boring on the long run. Once character tree is set, i play the same moves again and again and the patterns of the ennelies is not that important compared to player build.
The endgame is a grind. Ok if you will. But replayability is poor. No teamplay, no skill swap…