This is good advice but I will add that putting a timer on player’s turns is also itself a bit of a problem…it comes off as infantalizing.
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sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•Rick, his arrival unexpected.
1·13 days agoPeople razz nasa about the tampons but then if you ask them what a reasonable number is they won’t give you a number
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•Would you use/play on a digital thing for card game?
3·16 days agoThat’s not really how bots work. It would have to be coded to actually read and reply to your responses
sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•Stupid sexy Shran...
5·21 days agoBy our standards it’s just a regular bathtub
sirblastalot@ttrpg.networkto
Risa@startrek.website•How it feels when nobody takes my fanfic about a 100% furry operated starship seriouslyEnglish
2·21 days agoIn a world where any doctor can make the whole bridge crew into Klingons in an afternoon, outpatient, there’s no reason I can’t become my fursona.
sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•If there weren't enough compelling reasons to revisit Batman: The Animated Series...
3·29 days agoJaneway would ABSOLUTELY release weaponized smallpox to get coffee.
sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•Do you know how many dilithium crystals are wasted being polite to the computer?
14·29 days agoYeah we made a machine that burns a million miles of rainforest and drains a lake of drinking water every time you use it, and we’re forcing everyone to use it, but you’re the wasteful one for saying slightly more to it.
sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•What do we do with this information?
35·1 month agoRookie mistake.
“Computer, Anime Waifus, Hot.”
Ooh, this looks neat. I don’t think I’d use it for spurious notes but it might be a good replacement place to do the making-it-good part
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•Looking for an online way for GMs to propose face-to-face games.
1·1 month agoYou can use Google Forms to get the RSVP functionality you’re looking for. And maybe a dedicated Discord channel with suitable posting restrictions so it’s JUST DMs posting such forms? Or you could even have them DM you their pitches and you post them, such that you can make the channel so only you can post. I also like using this tool for scheduling: https://www.when2meet.com/
You need a method to quick jot stuff down in the moment. I use google keep for those thoughts/ideas. It’s on my phone, very low friction always to just pull it out and get something out of my head. Make it good later, just use your notes app (or an actual notepad if you’re oldschool) to get it out of your head so you can think of other stuff without worrying about losing it.
sirblastalot@ttrpg.networkto
D&D Next - 5e Discussion@ttrpg.network•Is "Pass without Trace" overpowered?
2·1 month agoAlso worth noting, when doing group stealth, you’re effectively limited by the least-stealthy party member, since it usually only takes one person getting caught to give the game away.
sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•Cardassian nonesense
2·1 month agoSadly it’s not that there was “so much” it was that it was “so gay.” Berman cracked down hard on that, so there’s only hints left.
You mean y’all have adventuring parties that aren’t composed entirely of weird lil guys?
sirblastalot@ttrpg.networkto
TenForward: Where Every Vulcan Knows Your Name@lemmy.world•Guess the Episode
5·3 months agoNot the klingons, they eat their Gagh live.
Science Fantasy is usually a fantasy story in a setting typically associated with scifi. The classic example is Star Wars; it’s it a world with spaceships and lasers, but it’s about space wizards having swordfights.
sirblastalot@ttrpg.networkMto
rpg@ttrpg.network•The Pros and Cons of Fantasy Counterpart Cultures
1·4 months agoEvery custom, every belief, every fashion, every turn of speech?
No, of course not. Why would anyone waste effort on infinite irrelevant details? But everything there is to know, I know.
I do believe that player should be able to gain a basic understanding of the cultures their characters come from. The question is how much information can they get, and process?
You give them an overview at the start with the information you guess might be relevant or interesting to them, and supplement it during the game as necessary.



TNG infamously had an episode about an asshole captain who, among other things, made arbitrary and annoying changes to the scheduling system. Did you feel the same way about it then? It just seems to me that bureaucratic and management difficulties are a totally plausible problem to deal with in starfleet.