

I always really enjoy articles by this author, and I always randomly stumble across them. Thanks for sharing this and helping me randomly stumble across yet another.


I always really enjoy articles by this author, and I always randomly stumble across them. Thanks for sharing this and helping me randomly stumble across yet another.


Thanks for sharing this. The article was really well written. I’m excited to read more of articles on this blog.


The paper itself has a really well put together video explaining the situation. It also has a real-time shot of the ant being slung upwards very fast.
Thanks for the link.
Oh wow! I totally forgot about this! I found this gallery years ago. I took a shot at coding the “Substrate” family of images in Processing. It was super fun and the results were beautiful.
Thanks for sharing this!


This was a lovely article. Thanks!


Right? My first thought reading the title was “okay sure, the crystals get cold. Then what? Are we going to push the crystals outside so they can warm up again, ready to start the cycle anew?”. How is “cold crystals” working better to transfer heat than a gas/liquid?
I should read the article, I suppose…


I really liked this article! Thanks for the link. Gonna check out their QR Code article next


I really enjoyed the article. Thanks!


That’s a really interesting blog post. Thanks for sharing!


I get way more use out of Doubly Connected Edge Lists (DCEL) than I ever thought I would when I first learned about them in school.
When I want to render simple stuff to the screen, built-in functions like ‘circle’ or ‘line’ work. But for any shapes more complicated than that, I often find that it’s useful to work with the data in DCEL form.
Lots of folks talking about the diagram. And for good reason. It’s a good diagram full of good games.
But I want to draw folks attention to the linked article. It’s well written and I enjoyed it.


Woof! This would have normally been a “buy it blind and play it all day” situation for me. But I’m going to hold off and wait for some more reviews. I want to be careful to put my money towards games that I’ll actually enjoy.


Thanks. That was a fun read.


That’s lovely. Thank you
Thanks for mentioning Bruno! It looks awesome. I haven’t tried it out, but I’m going to give it a shot today.


Damn, you’re totally right. The writing was excellent. It feels like the game lit a fire in the author and they just needed to creatively and comprehensively destroy the game with words.


This was an excellent read. The professor clearly thought a lot about what they wanted their students to get out of investigating the limits of AI use. It seems like it was a well crafted experiment as well as being a well crafted learning experience. Thanks for sharing the link.


No note other than to say this is a fantastic rebuttal.
With respect, yes, you should phrase your question differently if you want a response.
I read your post fully. At first because I was hoping to help. But in almost no time, I was reading simply because your writing is an interesting puzzle to try to solve.
You’ve packed several separate clauses (requirements, criteria, extra side requests) in almost every sentence. You’ve phrased many of your sentences in ways that make them sound like demands. Your writing style indicates to me that you did not spend much/any time considering what your readers might be expecting or thinking while reading.
And, as someone else has already pointed out, this style of writing truly seems like you think you’re writing for an AI audience. I can only speak for myself, but that really makes me uncomfortable. I won’t be offering any real suggestions about games because I feel uncomfortable. But I do want to offer this bit of assistance, just because you asked.