I can’t say I agree with the Bayonetta comment, but it’s because I only played it at a friend’s house a few times growing up and think it’d go over as well as a Final Fantasy movie.
FF 13 sucked for me. The sudden transition to even more linear environments, my salt about a lack of turn based combat, and the oh-my-god-they-out-finalled-their-fantasy with the cutscenes longer than dissertations. I love Sazh, love Fang, I fucks with Vanille and I low key love lightning design and a return to the gun blade. None of that could save that game for me, though. Oh, and fuck turning gods into vehicles, that Shiva-cycle was lame









“Cognitive Behavioral Approaches are the most effective means of recognizing negative patterns in real world scenarios and correcting those behaviors is a matter of will and repetition”
And, she was right, as far as I was concerned. I’m not ‘fixed’, but I can tell when my own patterns have kicked in and I’m in a spiraling loop, and the tools/knowledge of kicking that loop with new actions in an attempt to break the pattern has been really helpful.
The most important thing I learned were strategies to handle the panic attacks. The knowledge of flooding the brain with physiological responses through focus on sensations and objects within my immediate vicinity has been instrumental in grounding me to the present. The panic attack still comes, but it’s not as long and I’m not left exhausted, sweaty, and emotionally dead as often as I was.
The mumbo jumbo softer side (I went to school for psych, my BA says I get to say this) of Psych is really good for a lot of things. The practical side of Psychology is really good for most if not all people.