

I picked up Lawnchair when I de-googled my phone a bit more than a year ago. There were a couple launchers I considered, but honestly the name is what sold me. And I haven’t missed Nova since.


I picked up Lawnchair when I de-googled my phone a bit more than a year ago. There were a couple launchers I considered, but honestly the name is what sold me. And I haven’t missed Nova since.


What challenge? HL2 is not a particularly difficult game. And there isn’t going to be any joy in overcoming whatever challenge you’re talking about if they’re hating every second of the game. Its not like we’re talking about a souls-like where they cheated because they couldn’t defeat a boss. No, they cheated because they got bored, not because of some imaginary skill issue.
And they’re not better off quitting if they still want to know how the game ends.


The professor oak challenge is rough lol. I tried it out on Pokemon Silver and must have spent well over 10 hours grinding to get my Feraligatr.


What does that have to do with anything? If someone’s mentally checked out of the game so much that continuing to play through it becomes a slog, I can’t blame them for cheating just to get it over with.


As someone who has in fact completed both the original Gen 1 and the full Gen 2 Pokedex (including Mew and MissingNo.), I genuinely can’t imagine playing through a Pokemon game without at least completing the regional pokedex. Collecting the creatures is what I play those types of games for.
And the reward isn’t the little completion diploma Oak gives you to print out. It’s the self satisfaction that comes with finishing your goal. Like getting all the achievements in a game; I don’t get anything whatsoever for that, but I still like to do it. Because I’m a completionist.


I was very happy when I saw this change on Steam. So tired of looking at the comments of some game’s patch notes only to see blatant homophobia and transphobia with 500 clown awards as one of the top comments. I mean, people will probably still do it, because people are assholes. But at least they’re not getting rewarded for it anymore.


Further proof that humanity is incapable of learning from their mistakes.


I mean, when a modern urban city designed entirely around getting cars around is easier to walk from place to place in than your medieval city, that’s pretty sad for those fictional residents. Of course nobody expects that level of degree of realism in games, so it’s not exactly a problem. Still a fun little analysis though.
That said, I do remember seeing a youtube video a few years ago about how a certain city in The Witcher 3 is actually incredibly well made and quite realistic. Couldn’t tell you what city, it’s been a while and I never played much of the game myself, but I was thoroughly impressed. It looked like the city had expanded outward as the population grew, shaping itself around the terrain and the rivers instead of vise versa like in most games. And importantly, it was easy to navigate through without a map despite being a large city. So it’s definitely possible to do well.


Well, most games. Some games like Phasmophobia exist where your character has an asthma attack after 3 seconds of sprinting.


How brave, using Google Chrome to protest Microsoft… with an extension that only changes things locally. I promise that Microsoft doesn’t care one iota about you renaming things to Microslop with an extension. This is like proudly calling yourself a protester because you hung a sign up in your room where nobody else can see it. I guess it could annoy them a tiny bit if they see it become really popular I guess?
In other news, it’s really funny seeing an AI summary at the top of this article.


Rock and Stone! Games like DRG and Helldivers 2, with a heavy focus on cooperative PvE, have always appealed to me waaaay more than any of the more popular multiplayer games like CoD or something. I’d rather work with other players than fight them, 100% of the time.


I’ll have to replay Halo 4 at some point. I remember liking it more than most people seem to, and I probably would have rated it like a solid 7/10. Not amazing, but not quite mediocre either.
Then again, I haven’t played it since it first came out, and I was far less critical of games back then.
They’re fleshing it out in a whole bunch of different places. It’s been like 2 years of spoilers, so I’m probably forgetting some big ones, but it basically seems like anywhere they can say “these unrelated features could still be improved” is likely getting something new.
Summoners finally getting their own unique reforge prefixes like every other class instead of sharing with the mage, new weapons, new late-game health potion upgrades, a new and improved dungeon (for the first time since like 1.0), a better crafting UI, a more helpful guide, loads of new biome backgrounds, and a crap load more.
(E: saw another comment put new features in spoilers and thought it was a good idea so I reworded my comment a little)
A pretty big update, but from what they’ve shown so far, its focus is mostly on QoL and fleshing out the game. No new bosses or anything like that.


Was expecting to see “install Linux” in one of the spoilers. Nice to see actual help.


Maybe the protagonist and a couple friends could go traveling around the world with the goal of capturing all the different Pals, that’d be cool.


Slammed!!!
Have journalists never heard of a thesaurus?


They were added a month ago when they did the winter event. The devs only vaguely hinted at new ghosts in the patch notes, and I actually thought the hint was instead talking about the krampus model they give the ghost during the event. I was very surprised when I got on to look at the overhauled journal and saw three new ghosts hidden in there.


The day he says something I agree with is the day I reevaluate everything I believe.
They do want to be more focused on the gamer. That is, more focused on how to extract as much money from gamers as possible with as little work on their end as they can get away with.